FD 27 Direct Your Football Club FD 27 Tools Hub
Checklists and pickers. No scripts, no trainers, no mystery executables.
These tools exist because FD 27: Direct Your Football Club punishes order of operations more than micro. You do not need a damage calculator. You need a list that stops you building a museum before a training ground.
Think of this hub as a briefing pack, not a cheat menu. The game entered Early Access in August 2026 as version 0.1, and the office already contains more decisions than a first Saturday can absorb. The checklist exists so you do not forget medical while hunting a striker. The picker exists so Campaign mode does not surprise you with an empty purchase budget. Specs exist because demo-era day simulation felt sticky on older laptops, and Syra rewrote that path after public complaints.
If you arrived looking for Roblox-style codes, you are on the wrong genre. This is a paid Windows management sim. The three pages below are the only tools we will publish until the economy is stable enough for numbers that will not rot in a week.
The first season checklist is the printable version of first season and Getting Started. Tick medical, shirt slot, training ground, vision, and a monthly save before you open the star list. After you finish the boxes, how to hire staff still matters.
The club picker compares Experience versus Campaign and the six v0.1 divisions. It is a sibling of how to pick a club and club picks. Use it when you are one click from a Premier League ego trip. After you pick a chair, club vision still decides whether January is a plan or a panic.
System requirements is for the machines that made demo days crawl. Minimum and recommended specs from Steam sit there with the reminder that day processing was rewritten. Pair it with controls if the issue is clicks rather than frames.
Nothing here injects into the game. If a stranger offers a trainer, that is not this genre and not this site. The useful extras are staff hire order, facilities priority, and how to manage finances.
Come back after patches. Wage floors, merchandising, museum income and injury rates already moved once. A checklist that never updates becomes folklore. Read patch notes then retick the boxes that changed.
Owners who skip this hub and dive into transfers are the ones who meet February surprised. Five minutes with a list beats five months with a star, no bench, and a shirt deal you signed on day one.
Frequently Asked Questions
Quick answers for the boardroom questions owners actually search.
Are these mods?
No. They are wiki checklists and comparison tables. They do not touch your save files.
Which tool first?
Club picker if you have not bought a chair. Checklist if you already sit in one. Specs if the calendar stutters.
Will you add a wage calculator?
When the economy is stable enough to quote numbers without lying. Until then, use wages and contracts as qualitative rules.